Welcome to WoW Leveling Guide

September 1st, 2009

wow guide

Welcome to wow-power-leveling.com  WOW Guide. We are happy to present you the latest Wow Gold Guide and Wow Power Leveling Guide. To promote the development and the enjoyment of the game is always our principal goal. We believe that the difference in quality you will find in our Wow Guides over our competitors is better experienced than talked about. We are hoping it will do you favor and anticipating your sharing. Go and see our newest Wow Gold Guide.

World of Warcraft leatherwoking guide

September 30th, 2009

wow power leveling

Glad to present you the latest World of warcraft leathering guide.you are to reach a high position of world of warcraft with our wow power leveling guide,you can also farm more world of warcraft gold by putting this wow leveling guide into practice.

This Leatherworking Guide (updated for patch 3.2) was made to help you level from 1-450 in the most efficient way possible. As with most professions, the last few levels can get to be a bit expensive to craft (especially if you buy most of your supplies off the auction house) so check out this Gold Guide to learn how to make tons of wow gold.


Sections:
Leatherworking Introduction
Leatherworking 1-110
Leatherworking 110-200
Leatherworking 200-300
Leatherworking 300-350
Leatherworking 350-450

Leatherworking Introduction

To start you’ll have to go to a major city and find a leatherworking trainer (just ask a guard for directions). Once you find the trainer train “Apprentice Leatherworking” and you are ready to start!

The components needed for leatherworking are derived from skinning. If you don’t want to take on skinning as a profession you can buy everything you need to complete this guide in your local auction house.

The “Components Required” listed in all of the sections of the guide are the components required to make one of the certain item you are crafting. Good luck and here is the rest of the wow power leveling guide

Leatherworking 1-110

The first hundred levels or so are quick and cheap to level up.

Projected Skill Item Components Required (per craft)
1-30 Light Armor Kit 1 Light Leather
30-40 Handstitched Leather Cloak or Boots 2 Light Leather/1 Coarse Thread
40-45 Handstitched Leather Pants 4 Light Leather/1 Coarse Thread
45-60 Light Leather Quiver 4 Light Leather/2 Coarse Thread
60-85 Embossed Leather Gloves 3 Light Leather/2 Coarse Thread
85-90 Embossed Leather Cloak 5 Light Leather/2 Coarse Thread
90-110 Fine Leather Belt 6 Light Leather/2 Coarse Thread

Leatherworking 110-200

Continuing….

Projected Skill Item Components Required (per craft)
110-115 Medium Armor Kit 4 Medium Leather/1 Coarse Thread
115-125 Dark Leather Boots 4 Medium Leather/2 Fine Thread/1 Gray Dye
125-135 Dark Leather Cloak 8 Medium Leather/1 Fine Thread/1 Gray Dye
135-140 Dark Leather Pants 12 Medium Leather/1 Fine Thread/1 Gray Dye
140-145 Hillman’s Shoulders 4 Medium Leather/1 Fine Thread/1 Cured Medium Hide
OR    
140-145 Dark Leather Pants 12 Medium Leather/1 Fine Thread/1 Gray Dye
145-150 Hillman’s Leather Gloves 14 Medium Leather/4 Fine Thread
150-180 Heavy Armor Kit 5 Heavy Leather/1 Fine Thread
180-195 Barbaric Shoulders 8 Heavy Leather/2 Fine Thread/1 Cured Heavy Hide
195-200 Guardian Gloves 4 Heavy Leather/1 Silken Thread/1 Cured Heavy Hide

Leatherworking 200-300

If you are buying all your mats for the guide and are getting low on gold take a look at this wow gold making guide.

Projected Skill Item Components Required (per craft)
200-220 Thick Armor Kit 5 Thick Leather/1 Silken Thread
220-225 Nightscape Headband 5 Thick Leather/2 Silken Thread
225-230 Thick Armor Kit 5 Thick Leather/1 Silken Thread
230-235 Nightscape Headband 5 Thick Leather/2 Silken Thread
235-250 Nightscape Pants 14 Thick Leather/4 Silken Thread
250-255 Nightscape Boots 16 Thick Leather/2 Heavy Silken Thread
255-260 Rugged Armor Kit 5 Rugged Leather
260-265 Nightscape Boots 16 Thick Leather/2 Heavy Silken Thread
265-285 Wicked Leather Bracers 8 Rugged Leather/1 Rune Thread/1 Black Dye
285-300 Wicked Leather Headband 12 Rugged Leather/1 Rune Thread/1 Black Dye

Leatherworking 300-350

This section is very short and you’ll be 350 in no time.

Projected Skill Item Components Required (per craft)
300-310 Knothide Armor Kit 4 Knothide Leather
310-320 Wild Draenish Gloves 9 Knothide Leather/3 Rune Thread
320-325 Thick Draenic Pants 10 Knothide Leather/2 Rune Thread
325-330 Thick Draenic Boots 10 Knothide Leather/3 Rune Thread
330-350 Thick Draenic Vest 3 Heavy Knothide Leather/3 Rune Thread
OR    
340-350 Scaled Draenic Boots 2 Heavy Knothide Leather/3 Rune Thread/2 Fel Scales

Leatherworking 350-450

To level up above 375 you’ll need to visit a Grand Master Leatherworking Trainer:

Grand Master Leatherworking Trainer Location Horde or Alliance
Bernadette Dexter Valgarde, Howling Fjord Alliance
Rosemary Bovard Valiance Keep, Borean Tundra Alliance
Diane Cannings Dalaran Alliance/Horde
Gunter Hansen Vengeance Landing, Howling Fjord Horde

Here is the final portion of the world of warcraft leveling guide. If you’ve ever leveled up leatherworking before you’ll find that there is now an easier route to follow between 350-375 than there was before Wrath was released. If not having enough gold has gotten to be a problem take a look at this wow gold making guide.

Projected Skill Item Amount to Craft Components (per single craft)
350-375 Borean Armor Kit 25 4 Borean Leather
375-385 Arctic Boots, Iceborn Gloves, Frostscale Belt, or Nerubian Legguards 10 8 Borean Leather
385-395 Arctic Belt, Frostscale Boots, Frostscale Gloves, Nerubian Boots, Iceborn Shoulderpads, or Arctic Shoulderpads 10 10 Borean Leather
395-400 Arctic Wristguards, Iceborn Wristguards, Nerubian Bracers, or Frostscale Bracers 5 12 Borean Leather
400-410 Dark Iceborn Leggings 10 4 Heavy Borean Leather/5 Crystallized Shadow
410-425 Fur Lining – Attack Power, Spell Power, or Stamina 15 1 Arctic Fur
425-430 Nightshock Hood 5 14 Heavy Borean Leather/2 Eternal Shadow
430-440 Frosthide Leg Armor 12 2 Arctic Fur/2 Nerubian Chitin/1 Frozen Orb
OR      
430-440 Icescale Leg Armor 12 2 Arctic Fur/2 Icy Dragonscales/1 Frozen Orb
440-450 Durable Nerubhide Cape 10 2 Arctic Fur/40 Nerubian Chitin/1 Frozen Orb

World of Warcraft Herbalism Guide 220-450

September 29th, 2009

Welcome back  again.we are going to give you our wow herbalism guide 220-450.if you want to know wow power leveling guide for herbalism 1-220,please read our previous articles of herbalism.

wow power leveling

Gathering Firebloom, Purple Lotus, Goldthorn, Sungrass, and Fadeleaf

Skill: 221-270
Zone: Tanaris (40-50) and The Hinterlands (40-51)

For these levels I suggest going to Tanaris and collecting enough herbs to reach 230 and then going to The Hinterlands until 270. If you want you can skip Tanaris, but keep in mind that you won’t be able to pick Sungrass (which is plentiful in The Hinterlands) until 230. Look for Purple Lotus by the various ruins throughout both zones.

wow power leveling

wow power leveling

Gathering Sungrass, Gromsblood, Golden Sansam, Dreamfoil, Mountain Silversage, and Plaguebloom

Skill: 271-300
Zones: Felwood (48-55)

Follow the routes on the map until you hit 300 and then head to Hellfire Peninsula

wow power leveling

Gathering Felweed

Skill: 301-350
Zone: Hellfire Peninsula (58-63)

Hellfire Peninsula is covered with Felweed, use the map as a general guideline to follow but remember that there is basically Felweed anywhere in this zone.

wow power leveling

Gathering Goldclover

Skill: 351-400
Zone: Howling Fjord (68-72)

You will find a lot of Goldclover in just about every area of Howling Fjord.

wow power leveling

Gathering Goldclover, Tiger Lily, and Adder’s Tongue

Skill: 401-435
Zone: Sholazar Basin (75-78)

Here you will collect more Goldclover, along with some Tiger Lily and Adder’s Tongue until you reach about 435.

wow power leveling

Gathering Icethorn and Lichbloom

Skill: 436-450
Zone: The Storm Peaks (76-80)

It will not take you long to finish off to 450, simply run around The Storm Peaks and before you know it you’ll be there!

wow power leveling

World of Warcraft Herbalism Guide 1-220

September 28th, 2009

wow power leveling

Welcome to world of warcraft guide for herbalism.you can find useful wow power leveling guide and wow gold farming tips.

This WoW Herbalism Guide (updated for patch 3.2) will take you through the best routes to get your Herbalism level to 375. It can be used by anyone to get their skill up; however, watch the zone levels in case you are gathering with a lower level character. Before starting this guide be sure you have Herbalism trained and your bags are empty, as you will be collected lots of herbs.

If you are using this wow leveling guide to get herbs to use with Alchemy keep in mind that this guide is designed to raise your skill level as quickly as possible, but might not provide you with the herbs you need to make worthwhile Alchemy recipes. If you are power leveling your Alchemy I suggest using this guide to get your Herbalism up initially and then buy the extra supplies you need off the auction house to make additional lower level Alchemy recipes. If gold is a problem check out this wow Gold Guide.

When following these routes remember that the lines outlined on the map are just basic routes to follow and that the herbs will be spread around on both sides of the lines drawn on each map. Also, if you find you like a certain area or are having a very easy time collecting herbs there then stay in the area longer until all the herbs turn green or gray.

Leveling Sections:
1-70: Peacebloom, Silverleaf, and Earthroot
71-130: Mageroyal, Briarthorn, and Stranglekelp
131-170: Bruiseweed and Wild Steelbloom
171-220: Kingsblood, Liferoot, Fadeleaf, Goldthorn, and Khadgar’s Whisker
Gathering Peacebloom, Silverleaf, and Earthroot

Skill: 1-70
Zones: Durotar (1-11), Elwynn Forest (1-10), Teldrassil (1-10), and Tirisfal Glades (1-11)

All of these starting zones are loaded with herbs, you are bound to find loads of them by running just about any where in them.

wow power leveling

wow power leveling

wow power leveling

wow power leveling

Gathering Mageroyal, Briarthorn, and Stranglekelp

Skill: 71-130
Zone: The Barrens (10-25) and Silverpine Forest (10-20)

If possible, The Barrens is where you want to be for these Herbalism levels; however, I have included a map for Silverpine Forest because it is a decent place to find herbs for these levels.

wow power leveling

wow power leveling

Gathering Bruiseweed and Wild Steelbloom

Skill: 131-170
Zone: Stonetalon Mountains (14-28)

If you find yourself having a hard time gathering herbs in Stonetalon then you can try out Hillsbrad Foothills, but I recommend sticking with Stonetalon unless for some reason you are having a very difficult time there.

wow power leveling

Gathering Kingsblood, Liferoot, Fadeleaf, Goldthorn, and Khadgar’s Whisker

Skill: 171-220
Zone: Stranglethorn Vale (30-44)

Stranglethorn Vale is loaded with herbs and is my top place to gather at this skill level; however, if you do find yourself getting camped by the opposite faction you can try Arathi Highlands, but stick with Stranglethorn if you can. If you find that all this herbing has taken away from your wow gold making time look at this gold guide for tips on how to make more gold in less time.

wow power leveling

 

Come and visit our site for the next wow power leveling guide for herbalism 220-450 in the coming days.

WoW Blacksmith Guide and Plans

September 24th, 2009

wow power leveling

Blacksmithing is a World of Warcraft profession that gives  wow power leveling players the ability to create a wide assortment of weapons and armor out of metal bars and other miscellaneous items. As world of warcraft leveling players create items they level up their skill in blacksmithing and are then able to train more valuable recipes. At higher levels players are able to choose a blacksmithing specialization (armorsmith or weaponsmith) and at even higher skill levels they are able to specialize even further. Players often train blacksmithing so that they can eventually make themselves epic items.

The majority of wow leveling players who choose to train blacksmithing are melee, and a large majority are paladins and warriors. This is due to the fact that items created by blacksmithing are geared towards these classes. Blacksmiths can create weapons, plate armor, mail armor, sharpening stones, weight stones, and other random items such as rods and iron buckles which are used in tailoring and enchanting, respectively. Blacksmiths often make wow gold selling these weapons, armor, and miscellaneous items in the auction house. Other neat items blacksmiths can create are weapon chains, shield spikes, mithril spurs, and skeleton keys.

If you are considering taking on blacksmithing as a profession then you should also plan on training mining as your second profession. Mining gives players the ability to collect minerals from veins across the “world” and to smelt them into metal bars. These metal bars are the major component of blacksmithing recipes. So unless you plan on buying or having someone else mine and smelt all of your materials (which may be close to impossible unless you have loads of money and a full auction house) you should definitely train mining. Mining also uncovers gems, which are used in blacksmithing formulas.

Since mining is normally trained along with blacksmithing, those who blacksmith are faced with the downside of mining, which is the time it takes to get the supplies. Mining is a gathering profession which means that wow power leveling players must run from area to area and zone to zone gathering the supplies they need. Players normally spend a lot of time collecting the supplies they need to level up their blacksmithing.

If you are a melee class like a paladin or a warrior and want to be able to create your own weapons and armor blacksmithing is the profession for you. While it can take some time to mine to obtain your supplies, it pays off when you can use the items you create to upgrade and provide bonuses to your character.

Here is a list of the plans and skills trained by blacksmithing trainers.

Required Skill Level Formula or Skill Items Required to Craft
(character lvl 5) Apprentice Blacksmith  
1 Rough Sharpening Stone 1 Rough Stone
1 Rough Weightstone 1 Rough Stone/1 Linen Cloth
1 Copper Bracers 2 Copper Bar/Anvil, Blacksmith Hammer
1 Rough Copper Vest 4 Copper Bar/Anvil, Blacksmith Hammer
1 Copper Chain Pants 4 Copper Bar/Anvil, Blacksmith Hammer
15 Copper Mace 6 Copper Bar/1 Weak Flux/2 Linen Cloth/Anvil, Blacksmith Hammer
20 Copper Axe 6 Copper Bar/1 Weak Flux/2 Linen Cloth/Anvil, Blacksmith Hammer
20 Copper Chain Boots 8 Copper Bar/Anvil, Blacksmith Hammer
25 Copper Shortsword 6 Copper Bar/1 Weak Flux/2 Linen Cloth/Anvil, Blacksmith Hammer
25 Rough Grinding Stone 2 Rough Stone
30 Copper Claymore 10 Copper Bar/2 Weak Flux/1 Rough Grinding Stone/1 Light Leather/Anvil, Blacksmith Hammer
30 Copper Dagger 6 Copper Bar/1 Weak Flux/1 Rough Grinding Stone/1 Light Leather/Anvil, Blacksmith Hammer
35 Copper Battle Axe 12 Copper Bar/2 Weak Flux/2 Malachite/2 Rough Grinding Stone/2 Light Leather/Anvil, Blacksmith Hammer
35 Copper Chain Belt 6 Copper Bar/Anvil, Blacksmith Hammer
40 Runed Copper Gauntlets 8 Copper Bar/2 Rough Grinding Stone/Anvil, Blacksmith Hammer
45 Runed Copper Pants 8 Copper Bar/2 Fine Thread/3 Rough Grinding Stone/Anvil, Blacksmith Hammer
50 (character lvl 10) Journeyman Blacksmith  
65 Coarse Sharpening Stone 1 Coarse Stone
65 Coarse Weightstone 1 Coarse Stone/1 Wool Cloth
65 Heavy Copper Maul 12 Copper Bar/2 Weak Flux/2 Light Leather/Anvil, Blacksmith Hammer
70 Runed Copper Belt 10 Copper Bar/Anvil, Blacksmith Hammer
70 Thick War Axe 10 Copper Bar/2 Weak Flux/2 Silver Bar/2 Rough Grinding Stone/2 Light Leather/Anvil, Blacksmith Hammer
75 Coarse Grinding Stone 2 Coarse Stone
90 Runed Copper Bracers 10 Copper Bar/3 Rough Grinding Stone/Anvil, Blacksmith Hammer
95 Heavy Copper Broadsword 14 Copper Bar/2 Weak Flux/2 Tigerseye/2 Medium Leather/Anvil, Blacksmith Hammer
95 Rough Bronze Boots 6 Bronze Bar/6 Rough Grinding Stone/Anvil, Blacksmith Hammer
100 Silver Rod 1 Silver Bar/2 Rough Grinding Stone/Anvil, Blacksmith Hammer
100 Silver Skeleton Key 1 Silver Bar/1 Rough Grinding Stone/Anvil, Blacksmith Hammer
100 Thick Bronze Darts 6 Bronze Bar/2 Rough Grinding Stone/1 Medium Leather/Anvil, Blacksmith Hammer
105 Big Bronze Knife 6 Bronze Bar/4 Weak Flux/2 Rough Grinding Stone/1 Tigerseye/1 Medium Leather/Anvil, Blacksmith Hammer
105 Rough Bronze Cuirass 7 Bronze Bar/Anvil, Blacksmith Hammer
105 Rough Bronze Leggings 6 Bronze Bar/Anvil, Blacksmith Hammer
110 Bronze Mace 6 Bronze Bar/4 Weak Flux/1 Medium Leather/Anvil, Blacksmith Hammer
110 Pearl-handed Dagger 6 Bronze Bar/1 Strong Flux/2 Small Lustrous Pear/2 Coarse Grinding Stone/Anvil, Blacksmith Hammer
110 Rough Bronze Shoulders 5 Bronze Bar/1 Coarse Grinding Stone/Anvil, Blacksmith Hammer
115 Bronze Axe 7 Bronze Bar/4 Weak Flux/1 Medium Leather/Anvil, Blacksmith Hammer
120 Bronze Shortsword 5 Bronze Bar/4 Weak Flux/2 Medium Leather/Anvil, Blacksmith Hammer
120 Patterned Bronze Bracers 5 Bronze Bar/2 Coarse Grinding Stone/Anvil, Blacksmith Hammer
125 (character lvl 20) Expert Blacksmith  
125 Bronze Warhammer 8 Bronze Bar/1 Strong Flux/1 Medium Leather/Anvil, Blacksmith Hammer
125 Heavy Grinding Stone 3 Heavy Stone
125 Heavy Sharpening Stone 1 Heavy Stone
125 Heavy Weightstone 1 Heavy Stone/1 Wool Cloth
130 Bronze Greatsword 12 Bronze Bar/2 Strong Flux/2 Medium Leather/Anvil, Blacksmith Hammer
130 Heavy Bronze Mace 8 Bronze Bar/1 Strong Flux/1 Moss Agate/1 Shadowgem/2 Coarse Grinding Stone/2 Medium Leather/Anvil, Blacksmith Hammer
130 Silvered Bronze Boots 6 Bronze Bar/1 Silver Bar/2 Coarse Grinding Stone/Anvil, Blacksmith Hammer
135 Bronze Battle Axe 14 Bronze Bar/1 Strong Flux/2 Medium Leather/Anvil, Blacksmith Hammer
135 Silvered Bronze Gauntlets 8 Bronze Bar/1 Silver Bar/2 Coarse Grinding Stone/Anvil, Blacksmith Hammer
145 Shining Silver Breastplate 20 Bronze Bar/2 Moss Agate/2 Lesser Moonstone/2 Iridescent Pearl/4 Silver Bar/Anvil, Blacksmith Hammer
150 Golden Rod 1 Gold Bar/2 Coarse Grinding Stone/Anvil, Blacksmith Hammer
150 Golden Skeleton Key 1 Gold Bar/1 Heavy Grinding Stone/Anvil, Blacksmith Hammer
150 Iron Buckle 1 Iron Bar/Anvil, Blacksmith Hammer
155 Green Iron Leggings 8 Iron Bar/1 Heavy Grinding Stone/1 Green Dye/Anvil, Blacksmith Hammer
165 Green Iron Bracers 6 Iron Bar/1 Green Dye/Anvil, Blacksmith Hammer
170 Green Iron Helm 12 Iron Bar/1 Citrine/1 Green Dye/Anvil, Blacksmith Hammer
180 Glinting Steel Dagger 10 Steel Bar/2 Strong Flux/1 Moss Agate/1 Elemental Earth/1 Heavy Leather/Anvil, Blacksmith Hammer
180 Green Iron Hauberk 20 Iron Bar/4 Heavy Grinding Stone/2 Jade/2 Moss Agate/1 Green Leather Armor/Anvil, Blacksmith Hammer
185 Golden Scale Bracers 5 Steel Bar/2 Heavy Grinding Stone/Anvil, Blacksmith Hammer
200 (character lvl 35) Artisan Blacksmith  
200 Solid Grinding Stone 4 Solid Stone
200 Solid Sharpening Stone 1 Solid Stone
200 Solid Weightstone 1 Solid Stone/1 Silk Cloth
200 Steel Breastplate 16 Steel Bar/3 Heavy Grinding Stone/Anvil, Blacksmith Hammer
200 Truesilver Rod 1 Truesilver Bar/1 Heavy Grinding Stone/Anvil, Blacksmith Hammer
200 Truesilver Skeleton Key 1 Truesilver Bar/1 Solid Grinding Stone/Anvil, Blacksmith Hammer
200 Whirling Steel Axes 5 Steel Bar/2 Elemental Air/2 Heavy Grinding Stone/1 Heavy Leather/Anvil, Blacksmith Hammer
205 Heavy Mithril Gauntlet 6 Mithril Bar/4 Mageweave Cloth/Anvil, Blacksmith Hammer
205 Heavy Mithril Shoulder 8 Mithril Bar/6 Heavy Leather/Anvil, Blacksmith Hammer
210 Heavy Mithril Axe 12 Mithril Bar/2 Citrine/1 Solid Grinding Stone/4 Heavy Leather/Anvil, Blacksmith Hammer
210 Mithril Scale Pants 12 Mithril Bar/Anvil, Blacksmith Hammer
215 Steel Plate Helm 14 Steel Bar/1 Solid Grinding Stone/Anvil, Blacksmith Hammer
230 Big Black Mace 16 Mithril Bar/1 Black Pearl/4 Shadowgem/1 Solid Grinding Stone/2 Thick Leather/Anvil, Blacksmith Hammer
230 Heavy Mithril Breastplate 16 Mithril Bar/Anvil, Blacksmith Hammer
230 Mithril Coif 10 Mithril Bar/6 Mageweave Cloth/Anvil, Blacksmith Hammer
235 Heavy Mithril Boots 14 Mithril Bar/4 Thick Leather/Anvil, Blacksmith Hammer
250 Dense Grinding Stone 4 Dense Stone
250 Dense Sharpening Stone 1 Dense Stone
250 Dense Weightstone 1 Dense Stone/1 Runecloth
275 (character lvl 50) Master Blacksmith  
275 Arcanite Rod 3 Arcanite Bar/1 Dense Grinding Stone/Anvil, Blacksmith Hammer
275 Arcanite Skeleton Key 1 Arcanite Bar/1 Dense Grinding Stone/Anvil, Blacksmith Hammer
300 Enchanted Thorium Blades 2 Enchanted Thorium Bar/6 Thorium Bar/1 Rugged Leather/Anvil, Blacksmith Hammer
300 Fel Iron Chain Coif 4 Fel Iron Bar/Anvil, Blacksmith Hammer
300 Fel Iron Plate Gloves 4 Fel Iron Bar/Anvil, Blacksmith Hammer
300 Fel Iron Rod 6 Fel Iron Bar/Anvil, Blacksmith Hammer
300 Fel Sharpening Stone 1 Fel Iron Bar/1 Mote of Earth
300 Fel Weightstone 1 Fel Iron Bar/1 Netherweave Cloth
305 Fel Iron Plate Belt 4 Fel Iron Bar/Anvil, Blacksmith Hammer
310 Fel Iron Chain Gloves 5 Fel Iron Bar/Anvil, Blacksmith Hammer
310 Fel Iron Hatchet 9 Fel Iron Bar/Anvil, Blacksmith Hammer
315 Fel Iron Chain Bracers 6 Fel Iron Bar/Anvil, Blacksmith Hammer
315 Fel Iron Hammer 10 Fel Iron Bar/Anvil, Blacksmith Hammer
315 Fel Iron Plate Boots 6 Fel Iron Bar/Anvil, Blacksmith Hammer
315 Fel Iron Plate Pants 8 Fel Iron Bar/Anvil, Blacksmith Hammer
320 Fel Iron Chain Tunic 9 Fel Iron Bar/Anvil, Blacksmith Hammer
320 Fel Iron Greatsword 12 Fel Iron Bar/Anvil, Blacksmith Hammer
325 Fel Iron Breastplate 10 Fel Iron Bar/Anvil, Blacksmith Hammer
325 Lesser Rune of Warding 1 Adamantite Bar
350 Felsteel Whisper Knives 6 Felsteel Bar/2 Primal Air/2 Primal Fire/1 Heavy Knothide Leather/Anvil, Blacksmith Hammer

we hope this wow leveling for blacksmith  could work well.if you have anything confused to ask,then feel free contact us any time.

World of warcraft(wow) Alchemy skills

September 23rd, 2009

wow power leveling

Hi,welcome to our world of warcraft power leveling guide.you are looking our latest wow leveling tips on wow alchemy.Here is a list of the formulas and skills trained by alchemy trainers.

Required Skill Level Formula or Skill Items Required to Craft
(character lvl 5) Apprentice Alchemist  
1 Elixir of Lion’s Strength 1 Earthroot/1 Silverleaf/1 Empty Vial
1 Elixir of Minor Defense 2 Silverleaf/1 Empty Vial
1 Minor Healing Potion 1 Silverleaf/1 Peacebloom/1 Empty Vial
15 Weak Troll’s Blood Potion 1 Peacebloom/1 Earthroot/1 Empty Vial
25 Minor Mana Potion 1 Mageroyal/1 Silverleaf/1 Empty Vial
40 Minor Rejuvenation Potion 2 Mageroyal/1 Peacebloom/1 Empty Vial
50 Elixir of Minor Fortitude 2 Earthroot/1 Peacebloom/1 Empty Vial
50 (character lvl 10) Journeyman Alchemist  
55 Lesser Healing Potion 1 Minor Healing Potion/Briarthorn
80 Blackmouth Oil 2 Oily Blackmouth/1 Empty Vial
90 Elixir of Water Breathing 1 Stranglekelp/2 Blackmouth Oil/1 Empty Vial
90 Elixir of Wisdom 1 Mageroyal/2 Briarthorn/1 Empty Vial
100 Swim Speed Potion 1 Swiftthistle/1 Blackmouth Oil/1 Empty Vial
110 Healing Potion 1 Bruiseweed/1 Briarthorn/1 Leaded Vial
120 Lesser Mana Potion 1 Mageroyal/1 Stranglekelp/1 Empty Vial
125 Strong Troll’s Blood Potion 2 Bruiseweed/2 Briarthorn/1 Leaded Vial
125 (character lvl 20) Expert Alchemist  
130 Elixir of Defense 1 Wild Steelbloom/1 Stranglekelp/1 Leaded Vial
130 Fire Oil 2 Firefin Snapper/1 Empty Vial
140 Elixir of Firepower 2 Fire Oil/1 Kingsblood/1 Leaded Vial
155 Greater Healing Potion 1 Liferoot/1 Kingsblood/1 Leaded Vial
160 Mana Potion 1 Stranglekelp/1 Kingsblood/1 Leaded Vial
165 Lesser Invisibility Potion 1 Fadeleaf/1 Wild Steelbloom/1 Leaded Vial
175 Elixir of Fortitude 1 Wild Steelbloom/1 Goldthorn/1 Leaded Vial
185 Elixir of Agility 1 Stranglekelp/1 Goldthorn/1 Leaded Vial
195 Elixir of Greater Defense 1 Wild Steelbloom/1 Goldthorn/1 Leaded Vial
200 (character lvl 35) Artisan Alchemist  
200 Catseye Elixir 1 Goldthorn/1 Fadeleaf/1 Leaded Vial
205 Greater Mana Potion 1 Khadgar’s Whisker/1 Goldthorn/1 Leaded Vial
205 Oil of Immolation 1 Firebloom/1 Goldthorn/1 Crystal Vial
215 Elixir of Greater Water Breathing 1 Ichor of Undeath/2 Purple Lotus/1 Crystal Vial
215 Superior Healing Potion 1 Sungrass/1 Khadgar’s Whisker/1 Crystal Vial
230 Dreamless Sleep Potion 3 Purple Lotus/1 Crystal Vial
230 Elixir of Detect Undead 1 Arthas’ Tears/1 Crystal Vial
235 Arcane Elixir 1 Blindweed/1 Goldthorn/1 Crystal Vial
235 Elixir of Greater Intellect 1 Blindweed/1 Khadgar’s Whisker/1 Crystal Vial
240 Elixir of Greater Agility 1 Sungrass/1 Goldthorn/1 Crystal Vial
250 Elixir of Detect Demon 2 Gromsblood/1 Crystal Vial
250 Stonescale Oil 1 Stonescale Eel/1 Leaded Vial
255 Mighty Rage Potion 3 Gromsblood/1 Crystal Vial
260 Superior Mana Potion 2 Sungrass/2 Blindweed/1 Crystal Vial
270 Elixir of the Sages 1 Dreamfoil/2 Plaguebloom/1 Crystal Vial
275 (character lvl 50) Master Alchemist  
275 Elixir of Brute Force 2 Gromsblood/2 Plaguebloom/1 Crystal Vial
275 Major Healing Potion 2 Golden Sansam/1 Mountain Silversage/1 Crystal Vial
285 Greater Arcane Elixir 3 Dreamfoil/1 Mountain Silversage/1 Crystal Vial
285 Purification Potion 2 Icecap/2 Plaguebloom/1 Crystal Vial
300 Adept’s Elixir 1 Dreamfoil/1 Felweed/1 Imbued Vial
300 Onslaught Elixir 1 Mountain Silversage/1 Felweed/1 Imbued Vial
300 Volatile Healing Potion 1 Golden Sansam/1 Felweed/1 Imbued Vial
305 Elixir of Major Strength 1 Mountain Silversage/1 Felweed/1 Imbued Vial
310 Elixir of Healing Power 1 Golden Sansam/1 Dreaming Glory/1 Imbued Vial
310 Elixir of Major Fortitude 2 Ragveil/1 Felweed/1 Imbued Vial
310 Unstable Mana Potion 2 Ragveil/1 Felweed/1 Imbued Vial
315 Elixir of Mastery 3 Terocone/1 Felweed/1 Imbued Vial
325 Elixir of Draenic Wisdom 1 Felweed/1 Terocone/1 Imbued Vial
325 Mad Alchemist’s Potion 1 Crystal Vial/2 Ragveil
325 Mercurial Stone 1 Primal Earth/1 Primal Life/1 Primal Mana
325 Super Healing Potion 2 Netherbloom/1 Felweed/1 Imbued Vial

world of warcraft alchemy 1-450 guide

September 22nd, 2009

wow power leveling

This WoW Alchemy guide (updated for 3.2) will take you all the way from 1 to 450 in the quickest possible way. If you are low or get low on wow gold while doing this guide or leveling up your character check out this wow power leveling   tips on how to make more world of warcraft gold.

All the formulas required in this guide (besides one in the 300-375 section) are trained by alchemy trainers.

Alchemy Introduction

If you want to become an alchemist then you need to train alchemy from an alchemy trainer. Simply head to the nearest large city and click on a guard to point you in the direction of the nearest alchemy trainer. Once you get to the trainer simply click on them and train “Apprentice Alchemist”. If you open up your alchemy skill window you’ll notice that you also have three formulas trained: Elixir of Lion’s Strength, Elixir of Minor Defense, and Minor Healing Potion.

Now if you are really a noob you are probably wondering where you get the supplies to make the potions and elixirs you were just taught to create. The main components of alchemy are herbs, which are gathered using herbalism. It is a good idea to train herbalism as your second profession so you can get all the herbs you need without having to buy them on the auction house; however, that being said, it is possible to not train herbalism and just buy all your supplies but it can be annoying and costly. Vials are also a common component of alchemy recipes and these can be purchased from alchemy supplies or tradeskill vendors.

There are three specializations alchemists can choose from: Potions, Transmutations, and Elixirs. You may choose one of these specializations and having it gives you the chance to create 1-4 extra items, per each item you create that is categorized in your specialization. For example, if you are specialized in Potions then you have a chance to make 1-4 more items while creating potions only. Unlike some other professions, you do not need to level up following a certain specialization and you can unlearn one specialization and learn another; however, it is costly to do so. You are able to specialize once you are 325 and level 68. This guide isn’t affected by choosing any certain specialization so feel free to learn whichever one you’d like once you are able to learn one.

Alchemy 1-155

This part of the wow leveling guide is quick and easy to do. Since starting area herbs are used at these levels, herbs are plentiful if you decide to gather them with herbalism and cheap if you decide to buy them off the auction house.

Projected Skill Item Amount to Craft Components Sell or Keep
1-60 Minor Healing Potion 60 60 Peacebloom/60 Silverleaf/60 Empty Vial Keep
60-105 Lesser Healing Potion 60 60 Minor Healing Potion/60 Briarthorn Sell
105-110 Elixir of Wisdom 5 5 Mageroyal/10 Briarthorn/5 Empty Vial Sell
110-135 Healing Potion 25 25 Bruiseweed/25 Briarthorn/25 Leaded Vial Sell
135-155 Elixir of Defense 20 20 Wild Steelbloom/20 Stranglekelp/20 Leaded Vial Sell

Alchemy 155-260

These levels are also easy to breeze through and the herbs that these formulas call for are easy to find on the auction house or while looking for herbs. If you don’t have the gold to buy them but would like to, take a look at this wow gold guide.

Projected Skill Item Amount to Craft Components
155-175 Greater Healing Potion 20 20 Liferoot/20 Kingsblood/20 Leaded Vial
175-195 Elixir of Fortitude 20 20 Wild Steelbloom/20 Goldthorn/20 Leaded Vial
195-215 Elixir of Greater Defense 20 20 Wild Steelbloom/20 Goldthorn/20 Leaded Vial
215-240 Superior Healing Potion 25 25 Sungrass/25 Khadgar’s Whisker/25 Crystal Vial
240-260 Elixir of Greater Agility 20 20 Sungrass/20 Goldthorn/20 Crystal Vial

Alchemy 260-300

There’s only two formulas you need to use for these levels and after them you are 300!

Projected Skill Item Amount to Craft Components
260-275 Superior Mana Potion 15 30 Sungrass/30 Blindweed/15 Crystal Vial
275-300 Major Healing Potion 30 60 Golden Sansam/30 Mountain Silversage/30 Crystal Vial

Alchemy 300-375

WoW Leveling alchemy from 300-375 is slightly more expensive than the other levels but is a lot easier and cheaper than other crafting professions. Still, if you run out of gold take a look at this world of warcraft  gold making guide.

You will have to purchase one formula for this part of the guide in order to create Super Mana Potion. This formula is easily obtainable by Horde and Alliance and is sold by supply vendors. This formula doesn’t require reputation farming but is in limited supplies so if a vendor doesn’t have it on them you may need to wait a bit for it to spawn back. If you can’t seem to get the formula then just make Super Healing Potions until 350.

Projected Skill Item Amount to Craft Components
300-315 Adept’s Elixir or Volatile Healing Potion 15 15 Dreamfoil/15 Felweed/15 Imbued Vial or 15 Golden Sansam/15 Felweed/15 Imbued Vial
315-325 Elixir of Major Fortitude or Unstable Mana Potion 10 20 Ragveil/10 Felweed/10 Imbued Vial
325-335 Mad Alchemist’s Potion 10 10 Crystal Vial/20 Ragveil
335-340 Super Healing Potion 5 10 Netherbloom/5 Felweed/5 Imbued Vial
340-350 *Super Mana Potion 10 20 Dreaming Glory/10 Felweed/10 Imbued Vial
350-360 Resurgent Healing Potion 10 20 Goldclover/10 Imbued Vial
360-365 Icy Mana Potion 5 10 Talandra’s Rose/5 Imbued Vial
365-375 Spellpower Elixir 10 10 Goldclover/10 Tiger Lily/10 Imbued Vial

*The formula to create Super Mana Potion can be purchased from Daga Ramba (Thunderlord Stronghold, Blades Edge Mountains (Horde)), Haalrun (Telredor, Zangarmarsh (Alliance)), and Noraani (Telredor, Zangarmarsh (Alliance)).

Alchemy 375-450

This is the final stretch of the guide. If you are low on gold you can get cheap wow gold here.

In order to train above 375 you will have to visit a Grand Master Alchemy Trainer:

Grand Master Tailoring Trainer Location Horde or Alliance
Falorn Nightwhisper Valiance Keep, Borean Tundra Alliance
Lanolis Dewdrop Valgarde, Howling Fjord Alliance
Linzy Blackbolt Dalaran Alliance/Horde
Crystal Brightspark Icecrown Alliance/Horde
Wilhelmina Renel Vengeance Landing, Howling Fjord Horde
Arthur Henslowe Warsong Hold, Borean Tundra Horde

Here’s the guide! When you reach 400 you will be able to train “Northrend Alchemy Research” from the trainer. If you want go ahead and started doing it because it will allow you to learn an alchemy formula not available from the trainer.

Projected Skill Item Amount to Craft Components
375-385 Pygmy Oil 12 12 Pygmy Suckerfish
OR      
375-380 Spellpower Elixir 7 7 Goldclover/7 Tiger Lily/7 Imbued Vial
380-385 Potion of Nightmares 5 5 Goldclover/10 Talandra’s Rose/5 Imbued Vial
385-395 Elixir of Mighty Strength 10 20 Tiger Lily/10 Imbued Vial
395-415 Indestructible Potion 20 40 Icethorn/20 Imbued Vial
415-425 Runic Mana Potion 15 30 Lichbloom/15 Goldclover/15 Imbued Vial
425-440 *Transmute: Earthsiege Diamond 17 17 Dark Jade/17 Huge Citrine/17 Eternal Fire

*At 430 you can also transmute Skyflare Diamonds.

There are several options available for finishing off to 450. The following table shows the choices you have to complete this guide.

Projected Skill Item Amount to Craft Components
440-450 Flask of Endless Rage 10 70 Lichbloom/30 Goldclover/10 Frost Lotus/10 Enchanted Vial
440-450 Flask of the Stoneblood 10 70 Lichbloom/30 Crystallized Life/10 Frost Lotus/10 Enchanted Vial
440-450 Flask of the Frost Wyrm 10 50 Icethorn/50 Lichbloom/10 Frost Lotus/10 Enchanted Vial
440-450 Flask of Pure Mojo 10 70 Icethorn/30 Pygmy Oil/10 Frost Lotus/10 Enchanted Vial

world of warcraft PvP stragegy

September 21st, 2009

wow power leveling

Wanting to beat your opponents? and get the rest of your enemies?come and see our wow power leveling guide for wow pvp.it is worth your attention.

We hit 2027 rating again. Last week we get over 2000+ rating. We thought it was luck. This week again standing over 2000+ rating. We’re still shocked. We started 4-5 weeks ago. My equip was mostly blue(BOE from AH, trash).  I upgrade it. Not so much, but I like it now. Manniax(our mage) started with level 60 PvP reward without resilience. Howned(Warrior) with full level 70 PvP blue equip and Gladiator’s Greatsword – he was best equipped of us.

We create a team Cruor (Holy Paladin), Howned (Arms Warrior), Manniax (Frost Mage). First time on Teamspeak, first “Hello loser!”. Only Howned had some experience from 3vs3 (Season 1 – 1800 rating).

History
First week, first 1600 rating.
Second week, OMG, we did it - 1700 rating!
Third week, MADE MY DAY, 1800 rating.
Fourth week,  GOAL 1800 rating.
Fifth-sixth week, GODLIKE! First 1900 and we also stay there next week.
Seventh week, MULTI KILL! 2004 rating. Please quit the game! You are overpowered! 

 

How to get over 2000+ rating? We choose crowd control and nuke combo.

Mage can crowd control his opponent. Silence (most of targets are healers). Iceblock is perfect. There are often times when you have problems with healing warrior and mage can wait for your heal over 10 sec. Sheep – What to say? Sheep is perfect crowd control. Often key to win. Nuking - Manniax can do over 7000+ damage in a few seconds. Spellsteal – Blessing of Freedom. Frost Nova is another crowd control. (It helps while someone trying kite our warrior) Amplify magic against melee teams. Don’t play with fire mage, spec to frost, because fire mage is useless.

Paladin is the best combat healer. It is me who kites you! My task is kite the enemy, stay out of enemy range and keep alive my team. Keep Blessing of Freedom on Warrior, Me(kitting), Mage(sometimes). Hammer of Justice, BE Racial – Silence. (Crowd Control)

Warrior. Mortal Strike is a must! Harmstring. AoE Fear. Pummel and intercept good timing – interrupts.

 

Let´s start! What do you need to get over 2000+ wow gold?
First what you need is character knowledge (talents, skills, racials). It means what skills can paladin use. How many times he can use bubble and time between it. You need to know you can purge his bubble. You need to know, when your target is in cyclone you can’t heal him or buff him(immune). You need to know warrior>rogue. Overhealing, standing out of the range, moving around the pillars to avoid hunter damage(put him out of combat-useless)… Basic knowledge.

 

 

 

 

Conversation
Everything is about conversation and nuke timing. You have to be like one body. Everybody should know what to do. Don’t be shy, suggest each your idea. Conversation is very important factor.

 

Fight (Who first?)
You have to choose your first target. Also warrior should change sometimes (good timing) target for a while to confuse opponent. Also watch your opponent’s gear and spec. Fire mage should often go first (no survivability)

Holy Priest, Frost Mage, Rogue
Priest should go down first. Paladin kites rogue and opponent’s mage is sheeped. Or Frost Nova to CC Rogue(Priest is under attack dispel magic is no way!).  After “PRIEST DOWN” shout, next target is rogue because of warrior>rogue. Mage is silenced or sheeped. Paladin should here watch his HP because of mage burst damage+rogue. When 60% HP life, I recommend you bubble. Silence is devil. If you stand against this setup with fire mage then fire mage is your first dead body on the ground.

Shadow Priest, Warlock, Paladin
Definitely shadow priest should be first. Less survivability than Warlock. Mage should dispel curse of tongues. Also don’t stay in range of warlock.

 

Summary
It is really hard to write about each fight/combo. Arena fights are various. In a fact I cannot tell you all details of wow leveling what to do there and there. It is about system and rules. First target should be healer or easy-kill target (fire mage). I recommend you to find on warcraftmovies or here (if you are paladin) arena movies. Text cannot describe it.

 

Good to know!
To study and communicate with other world of warcraft gamers which can bring you more wow power leveling  and wow gold farming experiences.

Elimental wow leveling tips to build your wow warlock

September 21st, 2009

wow power leveling

To get your world of warcraft character to a higher levet is not an simple task,it involves lots of time and energies.i want to tell you some wow leveling tips which can help improve your leveing and wow gold farming for warlock.

1. Affliction Grinding to 60 Build (41/0/10)
This is the best grinding build up to level 60. Put all 41 of your first points in Affliction, then decide what to do from there. Make sure you get Dark Pact as soon as possible; this talent is what makes drain tanking truly effective. Finally, make sure you have a significant amount of +dmg gear before you put any points into Empowered Corruption. The last ten points after getting Unstable Affliction are debatable; some would prefer to put them in Suppression and/or Demonic Embrace. Getting Bane like in the build shown will greatly improve single target DPS in instances, and at 61 you can get Shadowburn, which is nifty. Suppression will help you take on higher level mobs better and will improve the overall DPS of your DoT’s. Demonic Embrace will give you a good amount of health.

During the grind, Affliction is chosen over Demonology and Destruction for many reasons. First of all, there are the strengths of Affliction. Affliction uses instant casts and channeled spells that are given protection with Fel Concentration. This reduces the amount of time wasted attempting to cast on an enemy beating on you and also makes it so you are not reliant on pet mana/agro to grind. The DoT’s are very mana efficient, and with +dmg gear, Drain Life is extremely powerful. On top of this, you have Life Tap and Dark Pact to keep your health/mana pools consistently high; you shouldn’t have any downtime. Also, Affliction does well against multiple opponents.

Destruction isn’t taken because it has a lot of downtime and does not deal with multiple mobs as well as Affliction does. It kills single targets faster and is probably better for instancing, but soloing is a pain. Demonology isn’t taken at the early levels because it lacks DPS talents lower in the tree. Demonology’s powerful DPS talents aren’t found until you are deep inside the tree, and even then they are not worth getting until you have some points left over for Affliction.

After 60, you can wow power leveling downDestruction from the shown tree to become a UA/Destructive Reach build, or you can place points into Demonology for more health and Demonic Aegis. It really doesn’t matter, though I prefer UA/Destruction Reach builds because they are extremely versatile and do well for both grinding and instancing.

 

2. Felguard Grinding Build (20/41/0)
A Felguard pure-grinding build. I would not recommend this build until the mid-60’s (or 60 at the very least), because the investment of points in Demonology causes you to miss vital talents like Improved Corruption or Bane until higher levels. The Felguard build is an alternative to a heavy Affliction build for grinding. Both are very effective, and neither have significant downtimes in normal grinding. Affliction is more efficient at dealing with multiple mobs, but Demonology grinds down single targets better – this makes it very good for easy zones like Nagrand.

There are many variations for wow leveling, and it completely depends on what you plan to do during your grind. The build shown has most of the vital talents in Demonology. Some would debate the use of 3/3 in Mana Feed, but I believe that it helps to have that third point to maximize grinding efficiency. A Felguard who can’t spam Cleave as much as possible is a lower DPS Felguard. Demonic Tactics could be valuable, as crit Felguard Cleaves with Demonic Frenzy stacks can deal nice damage.

The build shown has a balance of DoTing and nuking power. The strength, in my opinion, of Demonology for grinding is that you are capable of choosing between an efficient or a quick kill. An efficient kill would send the Felguard to the mob, DoT with CoA/Corruption, and then Life Tap -> Drain Life until the mob is dead. A burst kill would send the Felguard to the mob, maybe throw up DoT’s, and nuke the mob down. Thanks to the Felguard’s tanking ability, you can alternate between these methods of killing.

The main hassle of the Felguard is the rate at which is health drops at higher levels and his mana-sucking abilities. These flaws can be mitigated by Health Funneling during combat with your target DoT’ed and by takiing points in Mana Feed and using Life Tap -> Drain Life instead of a wand.

One final note – I take Improved Drain Soul in this build. Casting a Shadow Bolt and using Drain Soul on the mob as the bolt is traveling towards the target is a very effective way to improve killing speed, as you’ll usually get more than the mana you spent back from Improved Drain Soul. I consider it important for grinding with the Felguard.

Yes,it proved to be effective world of warcraft guide.i was hoping you could benefit much from my wow power leveling experiences.

 

Farming Guide:Uldaman

September 19th, 2009

wow gold

The age old question: “What’s the best way for cheap wow gold?” Well, it all depends on who you ask. With Silithus open now, there are lots of business ventures selling drops there for eager reputation-seekers, however I stumbled upon a very great place to farm wow gold. Unfotunately, only Rogues and perhaps Druids can farm it. Uldaman. There are several bosses, chests and other loot you can grab in this instance. Personally farming this place even now, I can tell you I have a Dagger specced Rogue, with Preparation, Cold Blood and Improved Backstab/Ambush as well as Improved Sap. It is a great build for farming because you have Preparation to kill your timers and Improved Sap to stay in Stealth. There are numerous bosses as mentioned, with varying degrees of difficulty. The beauty of Uldaman farming is that you can choose what bosses you want to tackle, and which you don’t. This guide helps you with the ones that give you the most buck for your bang. * Note: The objectives numbered here do not necessarily match the numbers listed on the Atlas Mod map. Cross-reference with the map’s list to be sure you’re in the right place.* Without further ado, let’s get started. Preparations: Get the Atlas Mod. It gives you a map of Uldaman in-game so you’re never lost. If you don’t care to add a mod, we’ve included the map for you here Use Crippling Poison. I use Rank 1 as it is very cheap and still gets the job done. Using Rank 2 seems to kill profit margins. Bring Blind Powder, Flash Powder for Vanish, and if you are Rank 6 or higher, purchase Combat Healing Potions from your faction’s PvP hall. Try to use conjured mage food instead of real food to save money, and bring heavy runecloth bandages. AutoBindOnPickup mod from Cosmos helps loot all stuff off the monsters quickly without the Binds when Picked Up dialogue box popping up. Level 60. I have not tested this out with anything lower but level 60 is a sure bet not to aggro anything in the dungeon. Enchanting. You can still do this if you don’t have enchanting but you can score big money off disenchanting the blue items and selling them in the Auction House (Even level one enchanting can disenchant the stuff that drops.) The Defiler’s Talisman (trinket) absorbs 400-600 physical damage. This is very useful with a very low timer so it can help out if you need an extra edge against a boss. I use this pretty liberally since the timer is low. *NOTE: There is a map of Uldaman printed out at the bottom of this guide courtesy of the Atlas Mod through WorldofWar.net. As mentioned above it is highly recommended to download Atlas mod so you can access an in-game map of the instance until you are familiar with it, however you can use the map on this guide at the bottom as a guide as well.

Objective 1: The Three Dwarves (Atlas #1)

Easiest encounter in the game. I don’t use any timers for this. Not Cold Blood, not Evasion, nor Vanish. Walk to their location and kill Baelog first, then Olaf, then Eric the Swift. Don’t even need a run-down of this since it’s so easy. However since I had above-average gear (nothing insane though), you can blow an evasion or something if you have trouble, but it’s pretty easy. You can also just do runs for the Three Dwarves since Eric the Swift drops Swiftness Potions 100% of the time. I did a bunch of solo runs jut for the Dwarves because we needed Swiftness Potions for Warsong Gulch.

*NOTE: Alliance players have the three Dwarves as Friendly NPC’s, so you guys sort-of miss out on their drops, but you still need to get loot Baelog’s Chest on the table.*

The Loot:

Objective 1: The Three Dwarves (Atlas #1)

Easiest encounter in the game. I don’t use any timers for this. Not Cold Blood, not Evasion, nor Vanish. Walk to their location and kill Baelog first, then Olaf, then Eric the Swift. Don’t even need a run-down of this since it’s so easy. However since I had above-average gear (nothing insane though), you can blow an evasion or something if you have trouble, but it’s pretty easy. You can also just do runs for the Three Dwarves since Eric the Swift drops Swiftness Potions 100% of the time. I did a bunch of solo runs jut for the Dwarves because we needed Swiftness Potions for Warsong Gulch.

*NOTE: Alliance players have the three Dwarves as Friendly NPC’s, so you guys sort-of miss out on their drops, but you still need to get loot Baelog’s Chest on the table.*

Lots of times you will get nothing but their usual junk, but I have had some nice blue Bind on Equip’s and Bind on Pickup’s drop. Loot Baelog’s Chest on the table for Gni’Kiv Medallion (you’ll need this later). Read his book on the lore of how to summon Ironaya, or just read on with the guide!

Objective 2: Revelosh (Atlas #3)

Another easy boss. Revelosh doesn’t drop any great items, but he does drop Staff of Tsol which combines with the Gni’Kiv Medallion from Three Dwarves to summon Ironaya. But anyways, let’s get to it.

The Fight: He’s got two adds – Stonevault Rockchewer and Oracle. Also, some dinky Ambushers run in and out of the room every 10 seconds so just time it right and you can pull Revelosh to a corner and not aggro extra things (but the Ambushers are non-elite and have very low health, so just burn ‘em down in a few hits if you aggro one or two of them). Sap the Rockchewer, and then start beating on Revelosh. A few seconds into the fight he will start casting lightning. Kick him when that happens and then pull him to a corner so you don’t aggro more things. Oracle will try to heal him at some point – either try to burn Revelosh down before the heal lands or switch targets and Kick or Gouge the Oracle and finish off Revelosh. Kill the Oracle quickly as well, and then take down the Rockchewer as soon as he is out of Sap.

wow leveling

The Shaft of Tsol, which combined with the Gni’Kiv Medallion is used in the Map Room to open the door and summon Ironaya, is your main purpose with Revelosh. He’s got an extremely small chance to drop some really nice epic and blue BoEs, but after months of farming I have yet to see anything good drop off him (but you still need the Shaft from him).

Objective 3: Ironaya (Atlas #4)

Ironaya is a moderate boss in a room off of the Map Room . In order to open her chamber, you have to kill Revelosh (Objective 2) and loot the Shaft of Tsol as well as kill the Three Dwarves (Objective 1) and loot the Medallion from Baelog’s Chest. Once you have both items, right click either of them to create the Staff of Prehistoria.

Enter the Map Room east of Ironaya’s chamber (East of the #4 labelled on Atlas Map)and you will find the Keystone. You can freely stealth up to it and right click the Keystone. A fun event unfolds as the staff shines a beam on the door which opens and Ironaya stomps out. You may want to clear out a couple troggs before you summon her to give you more room to fight, but if you’re close enough to the door when you attack Ironaya it isn’t necessary.

The Fight: As soon as you stick the staff into the keystone, haul butt up to the door. Stealth as soon as you can. You can tab-target Ironaya even before the doors open. As soon as the doors open try to target her ASAP and Cheap-shot her. Cheap-shot and Kidney shot work, but Blind and Gouge she is immune to. When she’s moving again draw her back into her chamber where there’s no chance of adds. I usually hit Evasion early and use Cold Blood, Eviscerate, and then next 5 combo points I Kidney shot and Bandage up. I finish her off with Eviscerate again (use potions, Defiler’s trinket if necessary) and she goes down without too many problems.

wow gold

Objective 4: Chest #1/Annora Master Enchanter (Atlas #6)

There are two chests in Uldaman that can spawn. This first chest is very easy to get to, and it’s a 100% spawn. Atlas map number six, or labeled as Master Enchanter Annora – this spot is filled with little silithid buggers. Fortunately, they’re not elites. The main thing here is to pop Evasion right at the start and make sure you’re always auto-attacking someone. I use right-click to change targets every time I kill one of them, and only use 1 Sinister Strike per mob. However, if your build allows you to kill them without evasion, then just an extra timer you can use later.

Once all of the little buggers have died, there is a chest in a crevice in the wall, and the Master Enchanter (friendly) comes out of hiding. You also need lockpicking to open the chest.

wow gold us

The Loot: You will mostly get Bind on Equip green items, sometimes blues, schematics/plans/recipes, some money and an occasional bag. However, the occasional blue item or rare schematic that sell for 50-150g on the AH make it very worth it to do this easy encounter, as well as the greens that always sell for a couple of gold.

Objective 5: Chest #2 (South-West Green Room of #7 On Atlas)

This chest is the room in the middle of the instance. It is not a 100% spawn, so always check if it is there before clearing the mobs in that room. If you look on your Atlas Map #7, there is a green rectangle-ish room south-west that is connected to the #7 room. This is where the chest potentially spawns.

This chest is tricky, but once mastered it’s easy to get to. There is a Stone Steward who patrols the room. He exits the room at both ends, however he spends a much longer time at one end than the other. When he is at the doorway of the west exit of the room, distract him there so he spends a few more seconds staring into open space before continuing to exit the room. As soon as you distract him, start clearing the adds.

The Fight: There are six adds in total. Two casters called Earthen Sculptors (they are white, easy to spot) and four melee called Earthen Rocksmashers (black). As soon as you distract the big Stone Steward, Ambush the white Sculptors (or any other kind of damage, they have little health so Cheap Shot and Garrote are somewhat useless). Take out the two Sculptors and then pull the rest of the Rocksmashers into a corner of the room. Now even when the Steward walks by, he won’t aggro you.

Take down the Rocksmashers one by one. Try not to burn Evasion, but if you are having difficulty with this encounter and feel the need to use it, use it right at the beginning when all four adds are still alive. You will evade more attacks and make full use of Evasion. Just spam Sinister Strike and Eviscerate and take them down one by one. This chest is locked, so you need Lockpicking fairly high (200’s or so) to open it.

wow gold eu

The Loot: Pretty much the same as the chest near the Master Enchanter. Mostly green BOE’s, occasional blues, recipes/plans and sometimes bags.

these wow gold tips and wow power leveling guide has been proved to be powerfuly.we hop you can darw experiences from our wow power leveling guide.